Interactive one to many communication in a cooperating community of users

ABSTRACT

Two way communication is provided in a one to many pub/sub environment. A community of users admitted to the community by subscription authorization receive messages (preferably Instant Messages) published from a requesting user. The request message is sent to a robot user (program application) that represents the community of users but appears to the community as simply another user. The robot user publishes the request message (using a pub/sub service) to the community of users. A user in the community of users receives messages to the community according to his personal message filter. The user responds to the requesting user with a response message. The response message includes information identifying the request message.

CROSS-REFERENCE TO RELATED APPLICATION

[0001] The invention disclosed in this application is related in subjectmatter to application Docket No. POU920020088 “INTERACTIVE FILTERINGELECTRONIC MESSAGES RECEIVED FROM A PUBLICATION/SUBSCRIPTION SERVICE” byGoodman et al. and assigned to the assignee of this application. Thedisclosure of the forgoing application is incorporated herein byreference.

COPYRIGHT NOTICE

[0002] A portion of the disclosure of this patent document containsmaterial which is subject to copyright protection. The copyright ownerhas no objection to the facsimile reproduction by anyone of the Patentand Trademark Office patent file or records, but otherwise reserves allcopyright rights whatsoever.

REFERENCE TO A COMPUTER PROGRAM LISTING APPENDIX SUBMITTED ON A COMPACTDISK

[0003] Computer program listings incorporated herein by reference aresubmitted herewith on one compact disk (Copy 1) and one duplicatecompact disk (Copy 2) as follows:

[0004] Disk One of One: NAME: SIZE: CREATED ON: ShotgunApplication.java16KB Jun. 24, 2002 ShotgunApplicationConfigParser.java  8KB Jun. 24,2002 ShotgunApplicationHistory.java  3KB Jun. 24, 2002ShotgunApplicationHistoryItem.java 12B    Jun. 24, 2002ShotgunApplicationSendForm.java  7KB Jun. 24, 2002ShotgunApplicationSettingsPage.java 29KB Jun. 24, 2002ShotgunChannelsDisplayPage.java 11KB Jun. 24, 2002ShotgunChannelsDisplayPageTableEntry.java  1KB Jun. 24, 2002ShotgunChannelsParser.java  4KB Jun. 24, 2002 ShotgunConstants.java  5KBJun. 24, 2002 ShotgunPlugIn.java 35KB Jun. 24, 2002ShotgunPlugInSettingsPage.java  9KB Jun. 24, 2002 ShotgunSOAP.java  7KBJun. 24, 2002 ShotgunXMLParser.java 16KB Jun. 24, 2002SkilltapAccessProxy.java 13KB Jun. 24, 2002 SkilltapPlugIn.java 33KBJun. 24, 2002 SkilltapRequest.java  2KB Jun. 24, 2002SkilltapSendForm.java  3KB Jun. 24, 2002 auth.htm  7KB Mar. 09, 2001BasicFilter.htm  5KB Jul. 12, 2001 channels.htm 14KB Aug. 10, 2001docs.htm  1KB Oct. 22, 2001 HelperWindows.js  4KB Aug. 08, 2001 info.htm 3KB Aug. 08, 2001 login.htm  2KB Sep. 13, 2001 logviewer.htm  6KB Feb.01, 2002 notify.htm 11KB Apr. 25, 2001 plugin-runner.exe 36KB Feb. 11,2002 Shotgun_main.htm 68KB Aug. 26, 2001 startup.html  1KB Mar. 26, 2001shotgun_util.js  4KB Sep. 20, 2001 xorcrypt.js  3KB May 18, 2001ChatClient.htm 35KB Mar. 11, 2002 faq_editor.htm  6KB Sep. 20, 2001main.htm  1KB Oct. 05, 2001 resp.htm  4KB Sep. 13, 2001

FIELD OF THE INVENTION

[0005] The present invention is related to systems and methods fordistributing data, more particularly to systems and methods fordistributed computer users to enter into a two way electronicconversations using Publication/Subscription services.

BACKGROUND OF THE INVENTION

[0006] There are several ways that a requester can solicit help from agroup of listeners today. He could use e-mail to send a request to apredetermined group of listeners who could each make a decision whetherto engage in e-mail conversation with the requester. The problem is thate-mail's persist and have an indeterminate turn around, thus a listenermay happen to see the requesters e-mail “immediately” but anotherlistener may see the e-mail hours (or months) later. Conversing bye-mail would be very frustrating. The requester may enter a chat room tomake his request, the problem is that all the members of the chat roomare peers so it would be difficult to assure that listeners wereinterested enough to engage in conversation on a requesters subject andeven if they were, the chat room would be cluttered with many usersmessages pertaining to many subjects all interspersed. The requestercould open an instant message (IM) session with one listener at a timebut he'd have to know which listener to direct the request to and wait aperiod for response to the listener to decide that the listener wasn'tresponding. Prior art methods often require the requester know the ID ofthe members of the community, know their interest and skills, shareconversation with other requesters, take a long time to negotiate tofind the appropriate listener, allow only one to one communication andthe like.

[0007]FIG. 1 depicts the elements that make up a typical computer foruse in networked applications. The computer 100 consists of a BaseComputer 101 which comprises a processor 106, storage media such as amagnetic disk 107 and a high speed volatile main memory 105. Anoperating system and application programs 111 reside on the storagemedia 107 and are paged into main memory 105 as needed for computationsperformed by the processor 106. The Base computer may include optionalperipheral devices including a video display 102, a printer or scanner110, a keyboard 104, a pointing device (mouse) 103 and a connection 108to a network 109. In a client environment, a user will interact with a(Graphical User Interface) GUI by use of a keyboard 104 and mouse 103 inconjunction with the display of information on the display 102 undercontrol of an application program (application 1) 112. The clientapplication program 112 will then interact with remote users by way ofthe network 109.

[0008] In FIG. 2 an example Internet system is shown. A user at client 1201 uses applications on his system. This user (user 1 210) at client 1201 can interact with clients 2-4 202-204 by way of a client servercomputer 206. Applications 112 may be provided by each client 201-205and or the client server 206 or some remote server 208 by way of thenetwork 207. The user at client 1 201 can interact with a remote user(user 5 211) at client 5 205 by way of the Internet 207.

[0009] Networked clients comprise applications for communication. E-mailapplications provide for sending a message to a mail server that thenmakes the recipient aware of the waiting message. The recipient then canelect to open the message and view it at his client machine. E-mailmessages can be sent to a single recipient or can contain a list ofseveral recipients (one to many). One to many e-mail transactions arepopular with advertisers and the use of one to many e-mails has beendubbed “SPAM-ing”. Recently Instant Messaging (IM) has gained popularityin the form of sending text messages directly to another client. A firstuser composes an IM and selects a second user as the target. A messageis then sent directly to the second user and appears on his display aseither a message or the notification of a message. IMs are typically oneto one messages.

[0010] A pub/sub service 304 receives messages originating from acontent service and delivers them to client subscribers. An examplemessage published includes a topic string, a set of property name-valuepairs, and a body. A subscriber identifies a topic string pattern andproperties test, and receives matching messages according to a standard,for instance JAVA Message Service (JMS).

SUMMARY OF THE INVENTION

[0011] An IBM marketing representative is typing away at his THINKPAD inan Atlanta, Ga. hotel room. A software developer at the Santa Teresa,Calif. Lab looks up at the clock—10 PM, only twelve hours away fromproduct code freeze. A secretary in Somers, New York is scrambling todecipher an obscure LOTUS Notes error message she received whileaccessing an executive's calendar.

[0012] What do these three employees have in common? They each opentheir Sametime Connect Instant Messaging “buddy lists” and click on the“SkillTap” Bot. A Bot is an automated assistant (robot). Bot activeagents are discussed in U.S. patent application Ser. No. 10/002,685“Accessing Information Using An Instant Messaging System” assigned toIBM and incorporated herein by reference. The SkillTap Bot can instantlydeliver requests for help concurrently to an entire community of onlineemployees. Immediately, coworkers who have elected to see SkillTapInstant Messages containing keywords of interest to them are presentedan alert box with the message—they can quickly choose to respond ifappropriate, or discard the alert if they are unable to deal with therequest for any reason (no question asked . . . entirely anonymous sofar and on a volunteer basis only).

[0013] An employee casually reading mail at home in Seattle, Wash. seesan alert pop-up on his screen from the marketing rep—“Customer inAtlanta requires immediate assistance with enabling SSL LDAPauthentication under IHS/Websphere on Netfinity 4000/Linux”. The words“Websphere”, “Linux”, and “Atlanta” are highlighted in red, based onfiltering rules the Seattle employee had defined. He clicks a button toinitiate a Sametime Instant Message discussion with the customer rep.“Been there, done that”, “family in Atlanta area”, “help at the customersite Friday, stay the weekend with family, fly you backMonday”—solutions converge quickly. The marketing rep gets a good nightssleep. The responder gets a change of scenery, some customer experience,and moves up a notch on the “Top Guns” SkillTap Scoreboard. Life isgood.

[0014] So, how does this thing work, you ask? From the “requester” side,you need nothing installed beyond the Sametime Connect Instant Messageclient, which most employees are already using for daily instantmessaging communication with other employees. Using the “People” menu,select “Add . . . ” and type in Sametime User name “skilltap@us.ibm.com”to add the SkillTap Bot to your buddy list. When you have an importantproblem that requires immediate assistance, simply click on the Bot andask him your question. Be sure to include enough details in the messagethat only users filtering on the important keywords will receive themessage (e.g. Java, Websphere, AIX, SP2, zSeries, LDAP, DB2, Domino, MQ,etc.). Also, be aware that this message is potentially being deliveredto a large number of users, so remember to follow basic rules ofetiquette. Finally, when you are really stuck, keep in mind that noquestion is too simple—just think of the SkillTap community as a largeroom of coworkers who have all indicated a willingness to help—so, goahead, just ask!

[0015] To be able to see questions posted by other employees, and toactively participate as a “responder”, you must first download programapplications to your PC. The applications are the Sash weblicationcalled “Shotgun” and the “SkillTap” weblication, from the Web site.Next, refer to the Shotgun documentation to understand how the SkillTapapplication is enabled under the Shotgun client, and how to define“filters” to control which SkillTap instant messages you will receive.Once you have defined the filter words and expressions that are ofinterest to you (e.g. Java, Perl, Linux, AIX, zSeries, DB2, MQ, LotusNotes, Power, wireless,etc.), just sit back and wait for coworkers toask for your help.

[0016] Web Pub/Sub services provide for a single publisher to publishmessages to large numbers of clients. The present invention (hereincalled “SkillTap”) utilizes Pub/Sub Applications to publish an InstantMessage (IM) from a requester to subscribers of a Pub/Sub channel(listeners). The listeners, running a special SkillTap application, eachreceive the message as an IM. In one embodiment, the published messageis displayed in a special SkillTap alert window. If a listener decidesto engage in conversation with the requester, he responds to the IM. Therequester receives IM's from each responder in separate windows andelects one responder to converse with at a time. When the conversationis over, the requester is optionally prompted for Frequently AskedQuestion (FAQ) database information and/or and evaluation of the sessionwith the listener of the conversation. Message filters are employed toallow listeners to only be alerted to messages that contain content ofinterest. Message throttles are employed to limit number of listenersengaging the requester.

SUMMARY OF SOME OF THE EMBODIMENTS

[0017] In one embodiment, a two way electronic conversation with acooperating community of users includes the steps of: retrieving a listof approved subscribers comprising a community of users; receiving afirst message from a first user, the message directed to the communityof users; publishing by way of a pub/sub service, the first message tousers in the community of users according to the list of approvedsubscribers; and transmitting a second message comprising first messageidentifying information from a second user to the first user wherein thesecond user is a member of the community of users.

[0018] In another embodiment, electronic instant message conversationincludes the steps of: receiving a first message from a first user, thefirst user having a first network address; creating a first instantmessage comprising the first message and the first network address;transmitting the first instant message by way of an instant messageapplication from the first user to a second user; retrieving additionalinformation related to the first user; and presenting the first instantmessage and the additional information to the second user.

[0019] In a variation of the embodiment, the additional informationcomprises any one of first user name, first user title, first useraddress, first user telephone number, first user value, first user jobresponsibility, first user secretary.

[0020] In another variation, the additional information comprises anyone of a text file, a video file, an audio file, a network link such asa URL.

[0021] In another version, the message is translated to any one of atelephone message, a video display, an audio message or a mechanicalactuator.

[0022] In another embodiment, messages sent from one user to anotheruser optionally are provided with additional information identifyinginformation about the user. Optionally, the message is appended withfiles for other media (telephone, text, video or audio for example).Optionally, the message is dynamically translated to other media such astext to voice, voice to text, text decompression and the like.

[0023] In another embodiment, a message initiator is identified in asystem for instant message using a pub/sub server, the method comprisingthe steps of: Incorporating user identifying information in a message tobe published; Transmitting the message to a pub/sub server; andPublishing the message to subscribers of the pub/sub server providinguser information to a subscriber.

[0024] In a variation of the embodiment, the providing step includes thefurther step of acquiring user information based on user identifyinginformation in the message.

[0025] In another variation, the embodiment further comprises the stepof: Transforming information to or from any one of instant message,text, audio, video or voice into the digital message.

[0026] In another embodiment, electronic conversation message responsetraffic includes the steps of: setting response throttle characteristicsin an application storage; transmitting a first electronic conversationmessage from a first user to a second user transmitting a secondelectronic conversation message from the second user to the first user;identifying the second electronic conversation message as a conversationsession related to the response throttle characteristics; and presentingthe second electronic conversation message to the first user accordingto the response throttle characteristics.

[0027] In a variation of the embodiment, the filtering step includes anyone of limiting the number of responses presented to the user to apredetermined number, limiting the response time for presentingresponses to the user, prioritizing presentation of previous respondersover new responders or presenting only messages from predefined senders.

[0028] In another embodiment, information is created and saved at theconclusion of an electronic conversation session comprising the stepsof: initiating an electronic conversation between a first user and asecond user wherein the electronic conversation session is uniquelyidentified; completing the electronic conversation; creating informationabout the conversation; recording the information; and ending theelectronic conversation session.

[0029] In one version of the embodiment the information comprises anyone of a FAQ entry, billing information, customer information orevaluation information about the user or the conversation. Optionallythe information is presented when initiating new conversations. Thus,the evaluation information contributes to a record that summarizes theuser's expertise or rates the quality of his accumulated conversationsand the record is used in creating an accumulated evaluation which ispresented whenever the user engages in a new conversation.

[0030] In another embodiment, value recognition is created in a systemfor instant messages using a pub/sub server comprising the steps of:Initiating a message exchange with subscribers by way of a pub/subserver; Receiving a response message from a first subscriber; creating avalue rating for the first subscriber, the value rating indicating thevalue of the exchange of messages from the first subscriber.

[0031] In a version of the embodiment, the value rating is an aggregateof value rating accumulated from value ratings directed to the firstsubscriber.

[0032] In another version, the embodiment comprises the further step ofpresenting the value rating with responses from the subscriber.

[0033] In another embodiment a dynamic database is accessed in acooperating community of users comprising the steps of: retrieving alist of approved subscribers comprising a community of users; receivinga first message from a first user, the message directed to the communityof users; querying a dynamic database according to text in the firstmessage wherein the dynamic database is modifiable by members of thecommunity of users; and transmitting a second message comprising resultsof the dynamic database query to the first user.

[0034] In another embodiment, dynamic database elements are generated(wherein the data base is optionally a FAQ data base) in a system forinstant message using a pub/sub server comprising the steps of:Transmitting a request message for publication to the pub/sub serverReceiving a response message from a first subscriber; Selecting a database element generation GUI option; Editing the data base elementgeneration GUI; and incorporating the edited database element in a database available to subscribers.

[0035] In a variation of the embodiment, the data base GUI includeselements of the response message.

[0036] In another variation, the data base GUI automatically includeselements of the request message.

[0037] In yet another variation, the data base GUI includes options fordisplaying a preexisting data base element.

[0038] In another embodiment special users are sought in a cooperatingcommunity of users (the special users having predetermined attributes)comprising the steps of: specifying attributes of the special users in afirst electronic conversation message; retrieving an approvedsubscribers list of the users in a cooperating community of users;publishing the first electronic conversation message to the users in acooperating community of users according to the approved subscriberslist; returning a second message from a special user, the second messageidentifying the special user; and associating the second message withthe first electronic conversation message in order to identify a uniqueconversation session between the first user and the special user.

[0039] In another embodiment expertise is sought (in a system forinstant message using a pub/sub server) comprising the steps of:Transmitting a request message for publication to the pub/sub server;Receiving a response message from a first subscriber the responsemessage indicating the level of expertise of the first subscriber.

[0040] In another embodiment expertise is sought (in a system forinstant message using a pub/sub server) comprising the steps of:receiving a request message from a channel of a pub/sub server;Filtering the request message at by a filtering application according tosubscriber criteria; Presenting the request message to the subscriberbased on the filtering criteria.

[0041] In another embodiment expertise is sought in a system for instantmessage using a pub/sub server comprising the steps of: Transmitting arequest message for publication to the pub/sub server; Receiving aresponse message from a first subscriber the response message indicatingthe level of expertise of the first subscriber.

[0042] In another embodiment, expertise is sought in a system forinstant message using a pub/sub server comprising the steps of:receiving a request message from a channel of a pub/sub server;Filtering the request message at by a filtering application according tosubscriber criteria; Presenting the request message to the subscriberbased on the filtering criteria.

[0043] In another embodiment, real time Data Base elements are generatedin a system for instant message using a pub/sub server (wherein the datais optionally a FAQ database) comprising the steps of: Transmitting arequest message for publication to the pub/sub server from a firstclient; Directing the request to an automated data base queryapplication; transmitting a response message from the data base queryapplication to the first client; Publishing the request message toactive subscribers after transmitting the data base query.

[0044] It is therefore an object of the present invention to provide amethod for sending a message from a requester via a pub/sub service tomany anonymous listeners.

[0045] It is another object of the invention to allow listeners toscreen IM messages from a requester using message content filtering.

[0046] It is another object of the invention enable a listener toinitiate a conversation session with the requester.

[0047] It is still a further object of the invention to represent thecommunity of users using a program agent appearing as a user.

[0048] The above as well as additional objectives, features, andadvantages of the present invention will become apparent in thefollowing written description.

BRIEF DESCRIPTION OF THE DRAWINGS

[0049]FIG. 1 is a diagram depicting a prior art computer;

[0050]FIG. 2 is a diagram of user computers interconnected in anInternet network;

[0051]FIG. 3 is a logical depiction of a Pub/Sub implementation;

[0052]FIG. 4 is a logical depiction of a messaging system of the presentinvention;

[0053]FIG. 5 is a GUI view of an IM window employing the invention;

[0054]FIG. 6 is a requester's IM window for broadcasting;

[0055]FIG. 7 is a requester's IM window with a listener's response;

[0056]FIG. 8 is a listener's IM filter creation window;

[0057]FIG. 9 is a listener's alert window highlighted according to hisfilter.

[0058]FIG. 10 is a listener's window comprising the initial request;

[0059]FIG. 11 is a listener's IM window comprising the listener'sresponse text;

[0060]FIG. 12 is the requester's IM window opened by the listener'sfirst response;

[0061]FIG. 13 is the requester's IM window including a reply to thelistener's message;

[0062]FIG. 14 is the IM window comprising the session communication;

[0063]FIG. 15 is an optional requester window opened at conclusion of asession;

[0064]FIG. 16 is a requester window for creating a FAQ;

[0065]FIG. 17 is an automated message requesting a value rating from therequester;

[0066]FIG. 18 is a flowchart of the events of an embodiment of theinvention;

[0067]FIG. 19 is a flowchart depicting function of the invention;

[0068]FIG. 20 is a flowchart expanding a setup scenario;

[0069]FIG. 21 is a flowchart expanding initiating a message to skilltap;

[0070]FIG. 22 is a flowchart expanding receiving an initiating message;

[0071]FIG. 23 is a flowchart expanding displaying an initiating message;

[0072]FIG. 24 is a flowchart expanding responding to an initiatingmessage;

[0073]FIG. 25 is a flowchart expanding receiving response message; and

[0074]FIG. 26 is a flowchart expanding post correspondence options.

DESCRIPTION OF THE PREFERRED EMBODIMENT

[0075] The present invention provides a method for one to manycommunication preferably by way of Instant Messaging technology. Itutilizes a novel combination of Pub/Sub service which publishes aservice to subscribers wherein the subscribers elect a service channeland message filtering in order to customize the type of informationpresented to the subscriber. The novel combination is described in USPatent Application Docket Number POU920020088US1 “INTERACTIVE FILTERINGELECTRONIC MESSAGES RECEIVED FROM A PUBLICATION/SUBSCRIPTION SERVICE”assigned to IBM and incorporated herein by reference.

[0076] Refer to FIG. 3. The pub/sub system is made up of a ContentProvider application (Service) 301-303, the Subscriber (Client) 305-306,and the Pub-Sub Service 304. Applications may implement one or more ofthese roles. The content provider 301-303 generates content fordistribution through the pub/sub system 300. Content providers 301-303send structured content to one or more instances of the pub/sub service304. The subscriber 305-306 sends subscription requests 307 to aninstance of the pub/sub service 304 and, subject to acceptance of aparticular subscription request, receives content 308 from the pub/subservice. The actual content received will be determined by thesubscription and the message selection process.

[0077] The pub/sub service 304 acts as both a subscription manager 310and a content distribution agent 311. Applications implementing thepub/sub service role 304 accept subscription requests 307 fromsubscribers 305 and, subject to any applicable authentication or accesscontrol policies, accept or reject subscription requests; and distributecontent 308 to valid subscribers 305.

[0078] The actual content sent to each subscriber 305-306 by the pub-subservice 304 will be determined by the subscription process 310 andthrough the message selection process 311.

[0079] Applications implementing some aspect of the pub/sub system mayact in different roles in different circumstances. For example, anapplication implementing the pub/sub service role 304 may itself act asa subscriber, subscribing to and receiving content from another instanceof the pub-sub service. Similarly, an application acting in thesubscriber role may act as a content producer if the end-user of theapplication wishes to publish a message to the service.

[0080] The pub/sub system provides for communication among applicationsimplementing the application roles. There are two primary communicationsin the pub/sub system: messages are sent from content providers topub/sub services; and pub/sub services send messages to subscribers 308,312.

[0081] Content providers 301-303 may generate messages from any contentsource, and subscribers may dispose of messages in any manner theychoose. For example, a content provider may simply be a gateway betweena raw content source, such as e-mail or web pages, to the pub-subservice. Similarly, a subscriber 305, 306 may act as a gateway betweenthe pub-sub service and an external service such as NNTP or e-mail.

[0082]FIG. 4 depicts a logical representation of components of thepresent invention. The system enables a client to send an IM to anautomated client (Bot). Bots used to present an interface to programapplications are described in U.S. patent application Ser. No.10/002,685 “Accessing Information Using An Instant Messaging System”assigned to IBM and incorporated herein by reference. The client Botre-sends the message to many listeners. The listeners each receive aspecial IM window. When a listener responds to the requester using hisspecial window for the transaction, a new special IM window is presentedto the requester. This completes the one to one IM connection betweenthe requester and one of the listeners. The requester elects to commenceconversation with a responding listener by using the IM window assignedto that listener's response. Other embodiments enable window sharing formultiple listeners responding to the same request or prompt therequester in a single GUI displaying listeners responding to a requestin order that the requester can elect to open windows associated withthe responding listeners.

[0083] More specifically, Clients 305-306 have downloaded App 1 (321)and App 2 (323) which enable message filtering 420 for message published311 by a Pub/Sub service 304. One component of Service A (301) includesan automated IM user (Bot) 402 which communicates to other applications403-404 using IM technology. Service A (301) associates the Bot with aPub/Sub channel. The Bot is represented to the community by an IM ID asif it were another user. Clients can be requesters or listeners or both.Requesters initiate requests to Service A's Bot exactly as in any IMinitial event. Service A's Bot ID is associated with a Pub/Sub channelwhich has a plurality of subscriber clients (listeners). Listeners havesubscribed to the Bot channel because they have common interests. Thesubscribers' IM ID's are preferably unknown to the requester. SkillTapassociates subscribers with a channel by use of a table holding theinformation at the SkillTap server.

[0084] Service A's Bot (402) receives an IM from a requester's 305 IMsession 403 and publishes it 311 to the active subscribers of thePub/Sub channel associated with the Bot including client 2 (306). Therequester's 305 IM window may then be closed. The Pub/Sub service 304distributes messages to SkillTap applications running on clientmachines. One of these applications, App 2 provides filtering techniqueson incoming messages to eliminate messages that are not of interest tothe client 2. App 2 (323) presents the request message to the listeneruser's display at client 2 (306). In one embodiment, the display atclient 2 is like an IM display. If the listener is interested inresponding, he transmits a response special IM by typing text in thedisplayed window. App 2 (323) uses IM 404 to transmit the message to therequester at client 1 (305). App 1 at client 1 (305) intercepts theresponse message and opens up a special IM window on the requester'sdisplay. This completes the negotiation from the requester for an IMsession with a group of listeners. Communication between the two specialIM windows continues until one window is closed.

[0085] It should be noted that in the preferred embodiment, the SkillTapclient provides a “special IM” GUI that is used to provide the specialSkillTap features. In the preferred embodiment, the initial request usesa standard IM GUI which is closed after transmitting the request. Therequester receives responses from listeners in standard IM GUI. Thus arequester needs any IM service to initiate a SkillTap request and aspecial SkillTap IM application for the listening function. Anotherembodiment would provide all IM services in the special SkillTap IMapplication. These and other embodiments of the present invention couldbe created by one skilled in the art after learning the exampleembodiments herein.

EXAMPLE OF A PREFERRED EMBODIMENT

[0086] In the example that follows, Brian has installed an IM (instantmessaging) application on his PC. He adds a user name“SkillTap@us.ibm.com” to his IM buddy list. In this case, SkillTap isnot the name of a person, it is the name of an automated user robot(Bot) that receives and sends IMs as if it were any other user. The Botalso communicates with a Pub/Sub service as a content provider. Briansends a request to “listeners” for information. Brian doesn't know whois listening specifically but he does know that they subscribe to theSkillTap Service. Mike, a “listener” has downloaded an applicationcalled Shotgun. Shotgun in this case is an IBM SASH Weblication from anIBM Web site. Mike has also downloaded the SkillTap weblication. TheSkillTap application is enabled under the Shotgun client. Mike usesShotgun Documentation to understand how the SkillTap application works.Mike has defined Shotgun Filters for his SkillTap channel to limitmessages to topics of his interest and expertise. the Filters base theirdecision to present messages directed to SkillTap to listeners based onthe content of the messages.

[0087] Shotgun receives IMs directed to predetermined services (SkillTapBot in this case) and enables the service to publish messages viachannels to subscribers (listeners in this case). Listeners may respondby returning an IM to the requester (Brian). The return messages opensan IM window on Brian's computer which initiates the IM conversationbetween Brian and Mike. In another embodiment, the return message opensa chat room and Brian selectively engages in IM conversations withmultiple listeners via the chat room. The chat room enables multiplelisteners to participate in the conversation, it allows multiplelisteners to view the conversation between Brian and Mike or optionallyonly provides Brian with a single instance of an IM window to conversewith multiple listeners wherein each listener only sees conversationdirected to him. Many other window variations would be useful and becomeobvious in light of the present invention.

[0088] An embodiment is demonstrated in the following example. In FIG. 5, Brian, a marketing rep clicks on the “SkillTap” Bot 504 in his InstantMessaging (IM) Sometime window 501.

[0089] In the resulting IM window shown in FIG. 6, Brian defines aproblem 602 and sends 603 a request to the SkillTap Bot 601 forpublication to a group of users currently running the Shotgun client.The SkillTap service application publishes (via a Pub/Sub service)Brian's message to a predefined group of active clients.

[0090] In FIG. 7, the SkillTap service responds to Brian's request withan acknowledgment 704 that the request message 703 has been successfullydelivered to the community of active listeners. SkillTap imitates aknowledgeable client in one embodiment by returning messages from a FAQdatabase using artificial intelligence querying known in the art. Inanother preferred embodiment, SkillTap returns procedural information orprompts such as instructions to close the present window.

[0091] In FIG. 8, an example filter window 801 is shown. Shotgun userssubscribing to the SkillTap service are permitted to define messagecontent filters. The example filter 802 of FIG. 8 shows a boolean listof keywords or'd together. The boolean “OR” is depicted by “”. Thefilter defines the user's areas of interest or expertise. In theexample, the user has entered “Atlanta” because he is interested inwhat's happening in his hometown of Atlanta. When Brian sent hisrequest, the words in his request would have to pass the listener'sfilter in order for the listener to see the request.

[0092] In FIG. 9, if the request passes the filter test, a Shotgunnotification 901 immediately appears on the listener's screen. In theexample, the filter keywords 903 “Atlanta”, “Websphere” and “Linux” arehighlighted in the message. The window in the preferred embodiment alsoidentifies the SkillTap service 902 as the Channel and supplies radiobuttons for actions to be taken. In the example, the listener is askedif he wants to “Handle” this request. If he hits the No radio button,the operation is aborted.

[0093] If the listener wants to proceed, he hits “Yes” and the windowdepicted in FIG. 10 is displayed. This window 1000 is similar to any IMwindow. In the preferred embodiment the window shows additionalinformation about the requester 1002, in this case Brian's name,occupation, phone number and a hyperlink for more information aboutBrian. The information having been retrieved from data bases orsubscription information. The listener is presented with the requestmessage in the top field and in a second field is provided a place totype his response. His response includes text only or in anotherembodiment, the listener provides a link to image, audio or videoinformation or any other media known in the art. Once the listener hastyped his response he hits the “Send” UI (User Interface) button.

[0094]FIG. 11 shows the listener's window after he has entered hisresponse 1101.

[0095]FIG. 12 shows Brian's window after receiving one response. Notethat in a preferred embodiment, Brian is reminded by SkillTap of hisoriginal request and that the IM transactions relate to that request. IfBrian wanted to begin a new request, a new set of windows would becreated and each one would remind Brian of the topic of his request.Part of the SkillTap service function is to provide an indication of thevalue of the responding listener's credentials. In the embodiment shown,the SkillTap application has asked past requesters to rate respondinglistener's on a 1-5 basis. The responder “Mike Van Der Meulen” in theexample currently has an accumulated rating value of 4.3. The responsesfrom Listeners open normal IM windows at the requesters' terminal, inthis case IBM Sametime IM. In one embodiment, Brian elects to have oneIM window displaying conversations related to his first request frommultiple listeners. In a preferred embodiment, the SkillTap applicationallows Brian to use his mouse to drag a conversation window into anotherconversation window. The resulting new combination window displaysmessages from both listeners in a single window. Similarly, Brian useshis mouse to drag a user's message out of the window which creates a newconversation window for that conversation and optionally eliminates thedragged user from the original window.

[0096] In FIG. 13, Brian continues the communication by entering his IMtext directed to Mike. In another embodiment, continued negotiations viaIMs are broadcast to all listeners.

[0097]FIG. 14 shows Brian's IM window after all negotiations with Mikehave been completed. Brian closes this window to end communications.

[0098]FIG. 15 depicts a preferred embodiment of a method for theSkillTap service to assess the value of the responder's participation.In the example, a window appears when the conversation is closed. Thewindow permits the requester to select from a list of predeterminedcategories. In the example, Brian selects “Assistance was provided*”. Healso checks the “Add to FAQ” function.

[0099] In the next window of the example, FIG. 16 shows an embodiment ofa FAQ creation window. In this embodiment, Brian is presented twofields, one containing text from Brian and the other containing textfrom Mike. Brian edits these windows (or in another embodiment, typesinto new windows) to create a brief paraphrase of the question and abrief paraphrase of the answer. In one embodiment of the presentinvention, Brian's value rating is increased by creating the FAQ. Thisis an incentive for Brian since his value rating will be seen when he isa responder listener to a request from another user.

[0100]FIG. 17, shows SkillTap (an agent program Bot) asking Brian torate Mike's response and explains the criteria. Mike's rating isprovided to the SkillTap service and will be provided with Mike'sresponse to future listening. In one embodiment, the value rating oflisteners is used to prioritize responses from listeners.

[0101] In one embodiment, users can see their relative value rating byasking SkillTap for their standing. Mike, for instance could see that heis currently the 10th rated listener overall.

[0102] In another embodiment of the present invention, a SkillTapapplication optionally receives messages or publishes messages otherthan IMs. Messages can be transmitted/received using any media includingfor example: telephone, wireless, personal devices, voice to text, textto voice or automated applications. Messages can include attachments ofimage, audio, video, program applications, network invoking mechanisms(including hyperlinks, Web URLs) and the like.

[0103] In one embodiment, SkillTap comprises a throttling means to limitthe number of messages. Responses to the requester are limited by any ofa predetermined number of messages, a predetermined time window, apredetermined algorithm of priority (based on message content) ormessage sender's credentials and the like.

[0104] In another embodiment, SkillTap prioritizes publication of therequest such that an initial publication goes to one set of listeners, asecond publication goes to another set of listeners. The decision topublish to sets of listeners is either time based, response based, orexplicitly requested by the requester.

[0105] In a preferred embodiment, SkillTap first sends the request to anactive agent that queries a database for responses. The database ispreferably a FAQ database but in another implementation, may be a queryon cached responses accumulated from other SkillTap sessions.

[0106] In a preferred implementation, SkillTap requests include keywordsto direct SkillTap action. A question to listeners uses “Ask”; aquestion to FAQ uses “FAQ”, an IM to SkillTap to set parameters orcontrols uses “PARM”. In another implementation, SkillTap interacts withthe requester. For example, the requester submits a question using “Ask”and SkillTap responds with a list of groups for the request to bedirected to such as “All”, “US”, “Japan”, “Hardware”, “Programmer”,“Marketing”, “FAQ”. The requester responds with his selection andSkillTap then broadcasts the request to the selected group of listeners.

[0107]FIG. 18 depicts a flowchart of the SkillTap events. The requestersmessage is broadcast 1801 (published) to SkillTap client applications1802 (listeners) that have subscribed to SkillTap. The SkillTap clientapplication looks at the message and decides whether to present it tothe user (listener). If the user decides to participate 1803, he sends aresponse message. The SkillTap throttle controller 1804 checks todetermine if the throttle threshold has been met using parameters in thedatabase 1817. If there aren't too many responders, interaction isenabled 1808 between the requester and responder(s). When the requesterfinishes his interaction 1809, he is prompted for feedback 1810 aboutthe value of the responder. If the requester elects 1811 to create a FAQentry, he does so using the FAQ editor 1812. When the FAQ is complete,it is submitted 1807 to the database 1815.

[0108]FIG. 19 depicts the major events of setting up a skilltap channel,broadcasting a communication request via a pub/sub engine, engaging incommunication with a subscriber to the skilltap channel and closing acommunication session.

[0109] A User “A” wishes to participate in skilltap group communication.He downloads to his client a local skilltap application 1901. He alsodownloads a shotgun application (may be part of the download ofskilltap). Shotgun provides the GUI for subscribing to a channel ofskilltap and for setting up message options such as filters, throttlesand the like for skilltap messages. The Shotgun server maintains a listof subscribers for each channel. When a new subscriber joins thechannel, he is authenticated and authorized and his network address isadded to the list of approved subscriber for the channel (the channel'scommunity of users). A user can use the GUI at any time to join or leavea Channel or alter his options. The user uses the GUI to getauthorization to subscribe and/or publish for each channel. He isauthenticated and approved based on credentials required by the specificimplementation.

[0110] In FIG. 20, User “A” interacts 1901 2001 with a web basedsubscription service (or alternatively, after downloading Skilltap,opens the Skilltap GUI and uses it) to subscribe 2001 to the remoteskilltap service 2005. The remote service in one embodiment savesinformation about User “A” during the subscription process. Suchinformation as the user's network address/ID, contact information(telephone number, email . . . ), nickname, password, and preferences.Preferences include such things as: whether the user wants to beanonymous in transactions with other users in a skilltap session.Anonymity is maintained by skilltap by acting as a forwarding addressfor communication where skilltap supplies a temporary address/ID forothers to use in communication with user “A”; Alternate ID's, where User“A” wishes to provide more than one network address/ID, and Distributionlists for SkillTap to forward messages to others to allow others toparticipate in the communication session or alternatively, for SkillTapto provide temporary subscription to a group so that the user canprovide an adjunct list of group members. The user downloads a localskilltap application 2002 to his client if he hasn't already.

[0111] The local skilltap application is personalized 2003 withinformation 2006 useful for communications sessions. Informationincludes identifying information such as User “A”s Name, nickname, phonenumber(s), Fax number(s), Job Title, Expertise and the like. LocalSkilltap also records the user's preferences for SkillTap such as if hewants anonymity or warning if he is about to break anonymity, his aliasname, whether he wants to invoke a FAQ active agent robot as one of therecipients of his messages, default global filters for incomingmessages, optional filters which can be invoked by a skilltap GUI may benicknamed so the user associate their function easily. The Skilltap GUIsettings identify whether the user wants to be alerted to incomingmessages, whether he wants prompts and whether he wants a help function.The user then closes his setup GUI window 2004 and he is ready to go. Inthe preferred embodiment, anyone who wants to participate in SkillTapmust download skilltap and perform the setup for their client. Inanother embodiment, Skilltap at the remote server, performs subscriptionand publishes IMs to subscribers who use standard IM applications torespond. The response IM is sent to the skilltap service as if it werethe requester. The requester opens and closes an IM session withSkillTap as in other embodiments but in this embodiment, SkillTapservice opens a second standard IM session to subscribers who respond inthe second IM session. SkillTap then opens a third standard IM sessionwith the initiator as a surrogate for the responder. The Skilltapservice forwards the IM to the requester on behalf of the user. Thus, nolocal copy of skilltap is required.

[0112] When User “A” wishes to initiate a conversation FIG. 21 withsubscribers 1902 (send a request message: “Ask . . . ”), he does so bysending a standard IM message 2105 to a Bot “SkillTap@xxx.com”. The IMmessage is sent to an active agent in the SkillTap service via IM 2104.In another embodiment, the user can elect 2103 to have SkillTap providea special GUI for IMs 2103. The special GUI provides IM services andSkillTap options. The options include Help, invoking a temporary chatroom, prompting the initiator for such things as Topic of conversation,Filters and Throttles for response messages, Keyword prompts for specialfunctions (Ask . . . ) also media options such as invoking a translatorto allow IMs to translate to/from phones, Voice⇄Text; email, mechanicalcontrols for automation of machines and any media available to oneskilled in the art.

[0113] Referring to FIG. 22, the SkillTap service (Remote SkillTap App)receives the IM message “A” from User “A” 1903 2201 and evaluates themessage 2202. SkillTap decides 2203 to either publish 2206 the message2204 or not 2205. SkillTap retrieves the list of approved subscribersassigned to a channel which list includes the network address for thesubscribers. Skilltap will publish IM message “A” to the addresses onthe list. In one embodiment 2204, SkillTap publishes to a subscribergroup or elects to create a Chat Room such that the User ‘A’conversation can be joined by more than one Subscriber. Some IM messagesto SkillTap 2205 may not be published but used by IM to converse withUser “A”. These IM conversations support such things as SkillTap Promptsfor such things as how-to, SkillTap FAQ access, Help support, SkillTapWeb masters, customizing of local SkillTap applications and plug-inrequests. When IM message “A” is published to subscribers 2206, User “A”closes his IM session and waits for responders to initiate SkillTap IMsessions.

[0114] Subscriber “B” is one of the subscribers to the SkillTap channelUser “A” is using. Subscriber “B” has setup his local SkillTapapplication (as described for User “A” 1901) to Filter incomingmessages, Throttle the incoming message activity and setup preferencesfor incoming communication. As part of the setup Subscriber “B” canelect to be warned of incoming messages by enabling 2208 an alertmechanism. In one embodiment, Alert options 2209 include whether thealert is an audible signal, a visual signal or a displayed icon.

[0115] When the Standard IM message “A” is published to Subscriber “B”,the Local SkillTap application 1905 alerts 2210 him of the incomingmessage. The Alert in one embodiment is includes electing to displayinformation about User “A”, a Topic, or the full text message. A secondalert in the embodiment (not shown) allows the user to elect whether ornot to display other media such as a Browser URL site.

[0116] In FIG. 23, if the subscriber elects to display options (from thealert icon) 1906 2301, a GUI allow him to optionally select 2302 beingprompted for display of the IM text, IM attachments (i.e., Text Files,Images, Audio, Video, Text⇄Voice . . . He can elect to display the IMmessages, Display User “A” information (Name, title, job), or display ofthe IM text, IM attachments (i.e., Text Files, Images, Audio, Video,Text⇄Voice . . . Using the options, the Subscriber displays 2303 theincoming IM message “A” 1908 2304 in a Special SkillTap IM GUI window.

[0117] If Subscriber “B” wishes to respond 1909 (join a conversationwith User “A”) FIG. 24, he types a response text and optionally attachesother media into the special GUI. The special GUI in a preferredembodiment appends the original message to the text and identifyinginformation about the Subscriber (Name, Phone, Title . . . ) 2401. Inone embodiment, the Subscriber elects 2402 to add a group distributionlist to copy messages 2404 to other IM users for this conversation. Inanother embodiment, the Subscriber invokes a temporary Chat Roomfunction for the conversation by way of his local SkillTap application.The subscriber's response is transmitted to User “A” 1910 2405.

[0118] In FIG. 25 1911, the response IM message “B” from Subscriber “B”SkillTap IM message “B” is operated on 2501 by Content Filters,Throttling techniques, User preferences and message priority. Thepreferences 2502 include customizing the special incoming alert messageGUI and display options. Based on the options, a local SkillTapapplication presents an alert of an incoming SkillTap response IM 2503.If the User “A” elects to display the response skilltap IM message “B”and join the conversation with Subscriber “B” 1913, the one to onespecial IM conversation is begun 1912. During the conversation, theoriginal IM is appended. If User “A” wishes to start a new session, heissues a standard IM to the SkillTap Bot and a new conversation windowwill be opened. For that matter, a separate conversation window isopened by an initial response from each subscriber. In anotherembodiment, a common window is opened for a session using Chat Roomtechnology allowing the Initiator (User “A” to selectively allow morethan one Subscriber to join the conversation in a common GUI window.

[0119] In one embodiment, an active agent responds to the publication ofUser “A”s initial message providing responses by querying a FAQdatabase. User “A” may or may not be informed that the responder is arobot Bot.

[0120] Referring to FIG. 26 at 1912, after User “A” has finished hisconversation with Subscriber “B”, he exits the special SkillTap GUI IMwindow 2601. SkillTap provides the option for User “A” to elect 2602 toevaluate Subscriber “B”s help and to elect 2603 to create a FAQ.

[0121] In rating the Subscriber, the SkillTap application prompts User“A” for evaluation categories and ratings 2604. SkillTap in a preferredembodiment, aggregates ratings for the subscriber (may be a simpleaveraging of scores accumulated from all requests to subscriber “B”)into a single rating. This score is optionally presented with anyresponse from Subscriber “B”. It can also be used by filters toprioritize responses from subscribers. In one embodiment, evaluations ofsubscribers is also related to topic such that the same subscriber mayhave a value rating of 5 for computers and 3 for programs. The topicsare pre-assigned by SkillTap.

[0122] If the user elects 2603 to create a FAQ, SkillTap provides aneditable GUI containing the messages from the conversations from allsubscribers responding to the request or in another embodiment 2606, theGUI only displays the Subscriber “B” information. The GUI can optionallydisplay related FAQ information as a result of a user query and canprompt User “A” to step him through the FAQ creation steps. When theuser is satisfied with his new FAQ entry, SkillTap saves the results2607 in the FAQ database. In one embodiment 2608 SkillTap associatesUser “A” with the FAQ entry such that when the FAQ is queried in thefuture, the users can see who the expert was that created the entry andhow to contact him (network ID/Address, Phone etc). When the user isdone, he closes his special SkillTap conversation GUI window 2609.

[0123] The referenced Computer Program Listing Appendix on compact discincludes files demonstrating implementations of aspects of the presentinvention:

[0124] In the JAVA Version:

[0125] ShotgunApplication.java—Abstract super class which encompassesbase functionality for all shotgun applications.

[0126] ShotgunApplicationConfigParser.java—Configuration parser code forall shotgun applications.

[0127] ShotgunApplicationHistory.java—Recent broadcasts container andlogic.

[0128] ShotgunApplicationHistoryItem.java—Individual recent broadcastlisting UI and logic.

[0129] ShotgunApplicationSendForm.java—The common UI and logic for allshotgun applications broadcast forms.

[0130] ShotgunApplicationSettingsPage.java—The common UI and logic forall shotgun applications subscription forms.

[0131] ShotgunChannelsDisplayPage.java—UI for browse channels page.

[0132] ShotgunChannelsDisplayPageTableEntry.java—Logic for a singlebrowse channel entry.

[0133] ShotgunChannelsParser.java—Parsing logic for the list ofavailable channels.

[0134] ShotgunConstants.java—Common shotgun constants.

[0135] ShotgunPlugIn.java—The core shotgun logic which forwards messagesto shotgun applications, and broadcasts messages from shotgunapplications.

[0136] ShotgunPlugInSettingsPage.java—Configuration UI for the shotgunplugin.

[0137] ShotgunSOAP.java—Logic for making all shotgun related soap calls.

[0138] ShotgunXMLParser.java—Parsing logic for shotgun blasts, andapplications list.

[0139] SkilltapAccessProxy.java—WebService proxy object for ease ofmaking SkillTap WebService calls.

[0140] SkilltapPlugIn.java—Main class which handles all SkillTap logicfor how to handle messages that are received from Shotgun and from themain bus.

[0141] SkilltapRequest.java—Object to describe a single SkillTaprequest, storing information including what the request is, who made therequest, and on which channel.

[0142] SkilltapSendForm.java—Extends ShotgunApplicationSendForm to addspecific elements for publishing to a SkillTap channel.

[0143] In the SASH Version:

[0144] auth.htm—Legacy version of “login.htm”.

[0145] BasicFilter.htm—Filter builder GUI.

[0146] channels.htm—Channel subscription management GUI.

[0147] docs.htm—Code to automatically point to latest. documentation.

[0148] HelperWindows.js—Code to help manage dialog windows(Channel/filter UIs).

[0149] info.htm—Help UI.

[0150] login.htm—Authentication GUI and method calls for authentication.

[0151] logviewer.htm—GUI management and views of debug log.

[0152] notify.htm—Alert GUI.

[0153] plugin-runner.exe—Runs plugins based on command line as passedfrom Shotgun.

[0154] Shotgun_main.htm—Main code module for Shotgun UI and function andPUB/SUB management.

[0155] startup.html—Code to manage startup process.

[0156] xorcrypt.js—Encryption libraries.

[0157] shotgun_util.js—Common utilities for dealing with shotgun XMLmessages.

[0158] ChatClient.htm—The original SkillTap UI and application andSametime functionality.

[0159] faq_editor.htm-UI for editing, view information and submittingFAQs.

[0160] main.htm—Main SkillTap code and Sametime functionality.

[0161] resp.htm—Session feedback UI.

[0162] While the preferred embodiment of the invention has beenillustrated and described herein, it is to be understood that theinvention is not limited to the precise construction herein disclosed,and the right is reserved to all changes and modifications coming withinthe scope of the invention as defined in the appended claims.

What is claimed is:
 1. A method for initiating a two way electronicconversation with a cooperating community of users, the methodcomprising the steps of: retrieving a list of approved subscriberscomprising a community of users; receiving a first message from a firstuser, said first message directed to said community of users; publishingaccording to a predetermined plan by way of a pub/sub service, saidfirst message to said community of users wherein said community of userscomprises a second user; and transmitting a second message comprisingfirst message identifying information from a second user to said firstuser wherein said second user is a member of said community of users. 2.The method according to claim 1 wherein said first message or saidsecond message is any one of an instant message (IM) or an emailmessage.
 3. The method according to claim 1 comprising the further stepof authorizing said first user to publish messages to said list ofapproved subscribers.
 4. The method according to claim 1 comprising thefurther step of approving said second user as a subscriber to saidcommunity of users.
 5. The method according to claim 1 wherein saidcommunity of users is programmably represented to users as a third userhaving a user ID and address.
 6. The method according to claim 1 whereinsaid predetermined plan comprises permitting publication of messagescontaining a predetermined keyword or phrase.
 7. The method according toclaim 6 wherein said keyword is any one of ask, find or help.
 8. Themethod according to claim 1 comprising the further step of presentingsaid first message to said second user according to filtering criteria,said filtering criteria comprising any one of message topic, sub-topic,message content keyword, message content phrase, message content booleanmatch or message content type.
 9. The method according to claim 1wherein said first message identifying information comprises text ofsaid first message, program created identifier, information about saidfirst user, information about said second user or a sequence number. 10.The method according to claim 1 wherein said second message is presentedin a special GUI window.
 11. A system for initiating a two wayelectronic conversation with a cooperating community of users, thesystem comprising: a list of approved subscribers comprising a communityof users; a receiver receiving a first message from a first user, saidfirst message directed to said community of users; a publisherpublishing according to a predetermined plan by way of a pub/subservice, said first message to said community of users wherein saidcommunity of users comprises a second user; and a transmittertransmitting a second message comprising first message identifyinginformation from a second user to said first user wherein said seconduser is a member of said community of users.
 12. The system according toclaim 11 wherein said first message or said second message is any one ofan instant message (IM) or an email message.
 13. The system according toclaim 11 further comprising an authorizer authorizing said first user topublish messages to said list of approved subscribers.
 14. The systemaccording to claim 11 further comprising an approver approving saidsecond user as a subscriber to said community of users.
 15. The systemaccording to claim 11 wherein said community of users is programmablyrepresented to users as a third user having a user ID and address. 16.The system according to claim 11 wherein said predetermined plancomprises permitting publication of messages containing a predeterminedkeyword or phrase.
 17. The system according to claim 16 wherein saidkeyword is any one of ask, find or help.
 18. The system according toclaim 11 further comprising a presenter for presenting said firstmessage to said second user according to filtering criteria, saidfiltering criteria comprising any one of message topic, sub-topic,message content keyword, message content phrase, message content booleanmatch or message content type.
 19. The system according to claim 11wherein said first message identifying information comprises text ofsaid first message, program created identifier, information about saidfirst user, information about said second user or a sequence number. 20.The system according to claim 11 wherein said second message ispresented in a special GUI window.
 21. A computer program product forinitiating a two way electronic conversation with a cooperatingcommunity of users, the computer program product comprising a computerreadable medium having computer readable program code therein, thecomputer program product comprising: computer readable program code forretrieving a list of approved subscribers comprising a community ofusers; computer readable program code for receiving a first message froma first user, said first message directed to said community of users;computer readable program code for publishing according to apredetermined plan by way of a pub/sub service, said first message tosaid community of users wherein said community of users comprises asecond user; and computer readable program code for transmitting asecond message comprising first message identifying information from asecond user to said first user wherein said second user is a member ofsaid community of users.
 22. The computer program product according toclaim 21 wherein said first message or said second message is any one ofan instant message (IM) or an email message.
 23. The computer programproduct according to claim 21 computer readable program code forauthorizing said first user to publish messages to said list of approvedsubscribers.
 24. The computer program product according to claim 21computer readable program code for approving said second user as asubscriber to said community of users.
 25. The computer program productaccording to claim 21 wherein said community of users is programmablyrepresented to users as a third user having a user ID and address. 26.The computer program product according to claim 21 wherein saidpredetermined plan comprises permitting publication of messagescontaining a predetermined keyword or phrase.
 27. The computer programproduct according to claim 26 wherein said keyword is any one of ask,find or help.
 28. The computer program product according to claim 21comprising said computer readable program code for presenting said firstmessage to said second user according to filtering criteria, saidfiltering criteria comprising any one of message topic, sub-topic,message content keyword, message content phrase, message content booleanmatch or message content type.
 29. The computer program productaccording to claim 21 wherein said first message identifying informationcomprises text of said first message, program created identifier,information about said first user, information about said second user ora sequence number.
 30. The computer program product according to claim21 wherein said second message is presented in a special GUI window.